

It is unknown how it would be implemented in the game, but it's probably for better it isn't. The infamous Time Vent was used to repeatedly restart the timeline of the TV show. The almost defenite reason for its removal is for balance reasons, as it wouldn't be fair for the opponent in a 2P VS match.

The Freeze Vent does what the first word say to an opponent. While Raia's Copy Vent is used and exactly does what it do (copy a non-guard weapon), Verde's version of the card, intended to assume the look of an opponent, is not.Īlthough Raia uses this card as mentioned, it is still listed here for completeness. Likely scrapped as Advent Cards in the game can only be used per round and would be awkward having this Advent Card disappear while having almost no practical effect for the user. This game also starts the tradition of keeping Alternative and Alternative Zero out from Kamen Rider fighting games. In the show, the Confine Vent was used by Gai to nullify the effect of an opponent's Advent Card (for instance, removing an active weapon from an opponent or to interrupt a Final Vent). Like the first two Heisei Rider series before it (plus the original and V3, the first two Showa-era Rider shows), Kamen Rider Ryuki gets a fighting game adaptation, and a simplistic one at that.

Unused Advent Cards To do:įind out if these still have effect in code.Īll characters has this card with blue background and low-resolution katakana that reads 'blank' and used solely for padding. Biogreeza also has a portrait for character selection screen, but only the large one exist Biogreeza was likely going to be chosen much like the Megazelle/Gigazelle or the Zebraskulls.
